4/19/2024 0 Comments Add diablo 2 to steamThe game's five acts feature a variety of locations and settings to explore and battle in, as well as an increased cast of characters to play as and interact with.īuilding on the success of its predecessor, Diablo (1997), and improving the gameplay, both in terms of updated character progression and a better-developed story, Diablo II was one of the most popular games of 2000 and has been cited as one of the greatest games of all time. Set shortly after the events of Diablo, the player controls a new hero, attempting to stop the destruction unleashed by Diablo's return. The game was developed over a three-year period, with a crunch time of a year and a half. The producers were Matthew Householder and Bill Roper. The game, with its dark fantasy and horror themes, was conceptualized and designed by David Brevik and Erich Schaefer, who, with Max Schaefer, acted as project leads on the game. Diablo II is an action role-playing hack-and-slash video game developed by Blizzard North and published by Blizzard Entertainment in 2000 for Microsoft Windows, Classic Mac OS, and macOS.
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4/19/2024 0 Comments Tell me why lyrics 3 days gracePaparazzi photos she clearly is trying to hide from Discussing sexual themes in music is allowed.Įdits of Taylor's face on other bodies/photoshopping her with other people Sexual comments regarding Taylor (instant ban). If you are linking an article/blog/etc, copy and paste the EXACT headline, no editorializing.ĥ. Do not include your opinions in the title. Titles should be descriptive yet concise. No questions about your personal merch order (eg, shipping times, sizing information, quality,etc).Ĥ. Merch posts should be directed to r/SwiftieMerch.įirst look merch posts ARE allowed Original Content only Including, but not limited to: short reaction posts, one liners, showerthoughts, tired topics, low quality photos/art, unverified "facts" (popfactnews, for example), aethstetic photos, etc.Posts must be inclusive and encourage conversation with other users. "these clouds look like the Lover cover"). "This reminds me of Taylor" posts are insufficient (e.g. Discussion self-posts are encouraged here!Īll threads must be directly about Taylor Swift. In this regard, and much like their in-game counterparts, it's the rookies that are going to bear the brunt of an occasionally obtuse management system. Of course, Company of Heroes veterans will feel immediately at ease with navigating the various tabs, icons and hotkeys to marshal idle units on multiple fronts. You quickly come to appreciate the benefit of cover being caught in the open will usually lead to certain death. Unsurprisingly, this leads to a few losses (that you should not be discouraged by) as you get to grips with things the game's early levels don't deign to highlight. Instead, it's the kind of experimentation that comes simply from trying to figure out how best to keep track of everything and prevent units straying off course when moving from A to B. Unfortunately, this isn't the kind of experimentation that empowers you as you test the flexibility of approach and marvel at its versatility. Basic concepts like grouping squads for effective unit management and the utilisation of troop abilities are left largely up to you to experiment with. It's more that the manner in which certain elements of the game design are introduced and subsequently managed can leave you a little hazy on how best to approach a given situation. It's not that Company of Heroes 2 is particularly difficult - not on the standard difficulty level at least. Ultimately, it turns out to be a call that should be heeded across every mission, mode and map if you're to derive maximum enjoyment from Relic Entertainment's sequel. What passes for an Eastern Front rallying call does little to bolster the morale of the rookies, some of whom don't even have a weapon to fire in anger, but as the hours pass it feels like it's meant as much for the player as it is for the for the conscripts. "Do not be discouraged by a few losses," comes the bark of a Soviet officer as the Red Army's ill-equipped recruits scramble to reclaim a beleaguered Stalingrad. Early in Company of Heroes 2's campaign mode, there is a single line of dialogue that so succinctly encapsulates the spirit of this World War 2 strategy game that it could have featured as the title's tagline. 4/19/2024 0 Comments Black flat wormsDue to this success, the New Guinea flatworm was deliberately introduced in Bugsuk, a small island of the Philippines. (2014).**Īs all, or most, land planarians, the New Guinea flatworm is a predator and its favorite prey seems to be snails, which made it become a successful control method against the giant African snail in Guam. Belonging to the tribe Rhynchodemini of land planarians, it has only two eyes near the anterior end and they are considerably large compared to the eyes of land planarians of other tribes and subfamilies and even have a simple lens over their pigment cup, meaning it probably sees better than most planarians. Measuring about 60 mm in length, 7 mm in width and only 2 mm in thickness, the New Guinea flatworm has a dark-brown, almost black dorsum with a fine yellow median line, while the ventral side has a beige color. Foto by Franz Anthony.*ĭiscovered in the forests around the city of Manokwari in New Guinea, more precisely in the province of West Papua, Indonesia, the New Guinea flatworm were at first just another land planarian like many others found around Australasia and the Indo-Malaya ecozones. By the beginning of the 1980s, the giant African snail was a pest on the island of Guam, but suddenly its numbers started to drop and the cause was the accidental introduction of another species on the island, the New Guinea flatworm, Platydemus manokwari. We learned last week about the giant African snail and how it spread around the world, harming several ecosystems. I’ll be real with you… sometimes, no matter how reasonable and well-intentioned my therapist’s advice is, I just… can’t do it. ‘To be honest, I’m probably not going to follow that advice’ If you’ve found yourself biting your tongue in therapy (perhaps, like me, too concerned with being “likable” or a Good Client), I hope this list of my own blunt confessions will inspire you to lose your therapeutic filter for good.īecause chances are, you still won’t be nearly as awkward as I am.ġ. So much so that I’ve started making it a practice to “speak the unspeakable” as often as I can in my sessions. When I gave myself permission to be brutally honest, we were able to do much deeper, more authentic work together. In fact, the most powerful moments we’ve shared together were when I had the courage to tell him things that I was absolutely convinced I shouldn’t say. Looking back, though, I can see that some of the most important growth I’ve had in therapy actually happened when I stopped trying so hard to please my therapist. Namely, my reluctance to be honest in certain situations, my fear of being criticized or judged by my therapist, and my desire to obscure when I’m struggling (ironic, considering the fact that I started to go to therapy because I was struggling). Therapy is challenging regardless, but I think it’s especially hard for those of us who insist on doing it “perfectly” (spoiler alert: there’s no such thing). One of which is being a relentless perfectionist. And among the many benefits, it’s helped me to identify the areas I still need to grow in. Toad, and to poke around Fabletown for more evidence before taking action. I wanted to get some answers from Bluebeard, for instance, who does something earlier in the season that's never addressed, and to work out an issue with Mr. The lack of freedom to control my pace and direction is my biggest problem with the finale, which is too busy with climatic quicktime events to let me take a moment to live in Fabletown. The Wolf Among Us too often pushes me from scene to scene like a TV show, especially in the final episodes. It's great for its source material and its writing, acting, character design, and ethical challenges-the same reasons The Walking Dead is great-but it struggles to express action, and can't always maintain the illusion of meaningful choice. It's a game that never flinches in taking its story and its chain-smoking protagonist everywhere it can.The Walking Dead was new and risky in 2012, but by hewing closely to the same format, The Wolf Among Us is comparatively safe. In GameSpot's The Wolf Among Us review, we said, "It's a triumph of tight plotting, wild imagination, and sure-handed direction. It will launch for PC, PS4, PS5, Xbox One, and Xbox Series X|S. The game was originally planned for a 2023 release date, but now, it's being pushed out until later. The Wolf Among Us 2 was first officially revealed at The Game Awards in 2019. "The expectations are pretty high, and we want time to meet those and we want to be proud of it and know that, 'Hey, this is the best game we could have made.' Let the world say what they will it's done, but at least we know that in these times, in these conditions, this is the best game that we could make." "If we put this game out and it's not ready, we're going to get torn to shreds," Ottilie said to IGN. He noted that the new engine has interesting features that required redoing work already done in Unreal 4 and that he didn't want to ship the game in an unfinished game in order to meet the 2023 release window. Telltale CEO Jamie Ottilie explained that the team decided to switch from Unreal Engine 4 to Unreal Engine 5. To give more context, we spoke with IGN: /KhrAfIrwYB - Telltale Games March 1, 2023 We’ve made the difficult decision to delay The Wolf Among Us 2 #TWAU2. In addition to the expanded features of the single-player gameplay, for the first time in an Ice Age game, players can team up with friends and family in eight competitive multiplayer mini-games. Taking on the role of more than six playable characters, including everyone's favorite Ice Age friends and newly introduced characters, players master their unique skills and abilities across more than 15 action-packed levels. As the unlikely herd travels across the tundra and beyond, they stumble upon another world - a lush Dinosaur World teeming with jungles, mysterious plants, fierce dinosaurs, wild new adventures and several new friends. Ice Age: Dawn of the Dinosaurs reunites fans with Scrat, Sid, Manny and Diego in an all-new quest based on the upcoming film from Twentieth Century Fox. CHOOSE YOUR FAVORITE CLASS > 7 customizable classes that you can level up across single- and multiplayer > Find the playstyle that suits you: Assault, Heavy, Recon, Sniper, Support, Bounty Hunter or Sapper > Activate class-specific skills by earning and spending Skill Points > Choose from a large range of armors, each with its own set of abilities and perks, designed to boost both your performance as well as your appearance HIGH-POWERED MULTIPLAYER > Watch players in battle with the new Spectator mode > Epic team clashes in Squad vs. Prefer to work alone? Then step into the thrilling solo campaign as you shoot your way through one dire situation after another to save a world on the brink of anarchy and expose a lunatic's apocalyptic plans. Create a squad, add your friends and test your skills in dynamic multiplayer warfare against online rivals from around the world. " - Pocket Gamer Step onto the battlefield with the game that raised the bar for first-person shooters. " - 148Apps > "Sharp controls, impressive graphics. IGN > "Amps everything up to the next level. If your design is dense and has a high net count then you might like to explore ActiveRoute - it's not an autorouter, it is automated interactive routing technology that delivers efficient multi-net routing algorithms, applied to the specific nets or connections selected by you, the designer. It also includes a differential pair router, and interactive length tuning of both single-sided and differential routes. Altium Designer includes a number of intuitive interactive routing features to help you efficiently and accurately route your board, from a simple double sided board all the way through to a high density, high speed, multi-layer board. Two monitors with a screen resolution of 2560x1440 (or higher)ģD mouse for 3D PCB design, such as Space Navigatorīuy Premium Account From My Download Links & Get Fastest Speed.Working in harmony with the component placement, the routing is the other key factor in the success of your PCB design. High performance graphics card (DirectX 10 capable or higher), such as GeForce GTX 1060/Radeon RX 470 Windows 7 SP1 (only 64-bit) and Windows 8 (64-bit only) are still supported but not recommended.ġ0 GB free hard disk space (installation and user files) Select any license file from the Licenses folder On first launch, click "Add standalone license file"Ĥ. Copy the file shfolder.dll from the Licenses folder to the folder where the executable is located: X2.EXE Default location: C:\Program Files\Altium\AD21ģ. Also, as a priority for the developers of this program, it is worth noting the integration of ECAD and MCAD systems.Ģ. In other words, design changes at the board level can be instantly transferred to the FPGA or circuit level and vice versa. A distinctive feature of the program is the design structure and end-to-end integrity of development at different levels of design. Altium Designer is a powerful system that allows you to implement electronic designs at the level of a circuit or program code, and then transfer information to an FPGA or printed circuit board. 4/18/2024 0 Comments Demolition instal the newWhen a concrete slab is located in hard-to-reach areas, it makes removal more challenging. Location Photo Credit: Tracy Rolling / Flickr / CC BY-SA 2.0 The bottom line: A thick concrete slab is more expensive to remove than a thin concrete slab. Most concrete slabs are between 4 and 6 inches thick, but some are as thick as 8 inches. They also might increase disposal fees, depending on how the local concrete disposal system works. The thicker your concrete slab, the more difficult it is to remove. Unreinforced concrete is much easier to remove since it doesn’t contain anything inside that makes it difficult to get out of your yard or off your land. Why? Wire mesh and rebar make the removal job more difficult for the pros, leading to higher labor costs. And it’s the wire mesh and rebar that will drive up removal costs. But in this case, reinforced concrete contains wire mesh and rebar. What is reinforced concrete? There are many ways to reinforce concrete. Concrete slabs without reinforcements will typically cost $2 to $4 per square foot to remove. If your concrete slab contains reinforcements, expect to pay between $4 and $6 per square foot for removal. Type of surface: Removing a concrete patio, driveway, or walkway? Read on for average project costs.Location: Is your concrete in a hard-to-reach area? Poor access may increase costs.Thickness: The thicker the concrete slab, the more you’ll need to pay per square foot. Reinforcements: If your concrete slab has built-in wire mesh or rebar, expect a higher removal bill.Removing your concrete slab will likely cost between $2 and $6 per square foot, but what factors determine where the final price falls within that range? When can you expect to pay $2 to $4 per square foot or $4 to $6 per square foot? It all comes down to how thick the slab is, where it’s located, and whether the slab contains reinforcements. This price includes the cost of labor and disposal fees. On average, square-foot concrete removal rates range from $2 to $6 per square foot. Most concrete professionals charge by the square foot, so the larger your concrete slab is, the more you’ll pay. Your concrete slab’s size will have the most significant impact on total spending. How long does it take to remove concrete?Ĭost Estimator by Size Photo Credit: franciosca / Flickr / CC BY-SA 2.0 |
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